Monday, November 27, 2006
Rejected Wii Games - Google Video
So, apparently, this is what Wii have to look forward to...
I can't help but think of Ian Bogost's airport (in)security games and wonder about the Wii version.
Wednesday, November 22, 2006
US is most unfriendly country to visitors - survey
Way outside the charter of this blog - but hey, it's my blog, and if I want make the charter include paeons to my late grandfather's love for his wife (which I have) or observations about how big a pain in the ass it is to travel into the US, I can.
US is most unfriendly country to visitors - survey
I have too many anecdotes about this: my cousin, a successful lawyer and business exec in Peru, waited years for a simple tourist visa to visit his brother, a naturalized citizen living in San Diego.
I wonder how many conferences are being hosted outside the US due to problems with foreign scholars entering the country?
US is most unfriendly country to visitors - survey
I have too many anecdotes about this: my cousin, a successful lawyer and business exec in Peru, waited years for a simple tourist visa to visit his brother, a naturalized citizen living in San Diego.
I wonder how many conferences are being hosted outside the US due to problems with foreign scholars entering the country?
Tuesday, November 14, 2006
Transliteracies Research Project
I'm now a participant in the Transliteracies project, which researches the practice of reading online. In particular, I've been asked to examine MMOs as reading interfaces. I'll be studying both Final Fantasy XI and World of Warcraft.
One facet of MMO textuality that has caught my interest is role-playing, and the affordances and challenges that the MMO interface creates for role-players. I have opened up a dialogue with a group of role-players in FFXI to hear how they use the interface to perform their own narratives and fictions. The conversation has begun to veer to broader questions of the relationship between role-playing (in the conventional sense of dramatic enactment) and MMOs: despite the fact that MMOs are often described as "role-playing games," the roles proffered by them are usually constrained, in tension with both the mechanics and the authored fictions of the games.
Transliteracies � Research Project
One facet of MMO textuality that has caught my interest is role-playing, and the affordances and challenges that the MMO interface creates for role-players. I have opened up a dialogue with a group of role-players in FFXI to hear how they use the interface to perform their own narratives and fictions. The conversation has begun to veer to broader questions of the relationship between role-playing (in the conventional sense of dramatic enactment) and MMOs: despite the fact that MMOs are often described as "role-playing games," the roles proffered by them are usually constrained, in tension with both the mechanics and the authored fictions of the games.
Transliteracies � Research Project
Amputees' phantom limbs return in virtual reality - Crave at CNET.co.uk
Amputees' phantom limbs return in virtual reality - Crave at CNET.co.uk
This may be an exercise in multi-modal embodied cognition: the virtual/phantom limb is perceived visually in virtual space. Can one say it is "represented?" It stands for an "actual" limb that doesn't exit., and the rest of the body is unrepresented.
One wonders what would happen if the virtual limb were connected to the amputated region's nerve endings, and if the "virtual space" could also become a 3d representation of a 2d interface. Would that limb develop interface fluencies of its own? Would it be experienced as being in the same or a different space?
This may be an exercise in multi-modal embodied cognition: the virtual/phantom limb is perceived visually in virtual space. Can one say it is "represented?" It stands for an "actual" limb that doesn't exit., and the rest of the body is unrepresented.
One wonders what would happen if the virtual limb were connected to the amputated region's nerve endings, and if the "virtual space" could also become a 3d representation of a 2d interface. Would that limb develop interface fluencies of its own? Would it be experienced as being in the same or a different space?
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